
Over all, they continued to achieve what makes dead space great as a solo horror game, and they co-op is outstanding! Resident evil takes the credit for starting the co-op in horror games, but how Visceral uses it, and doesn't makes the co-op like playing a different dead space game. It does go with the dead space world, so at times it's a bit predictable, but it kept me interested enough that the first day I got it I played 15 hours straight. Would be nice to have that for the other items also.

You can have a weapon add on that automatically picks up ammo. Those are my only pieces of constructive criticism, other than make an open world dead space game The movement controls are slightly refined from dead space 2, the new weapon crafting system makes Isaac seem more like an engineer, crafting also ads the possibility for a huge amount of different weapons, being able to roam around the complex down on the planet and go between ships in space makes a nice addition to the dead space world. They should add that in so you can disable sound packs.

Also, there's no way I know of if you buy the bot voice pack to turn it off. Not sure why entirely, but I think it would be good for them to fix that. I noticed a short time before writing my review that the achievements in game aren't unlocking, or they are over counting the necessary I noticed a short time before writing my review that the achievements in game aren't unlocking, or they are over counting the necessary amounts to complete the achievements.
